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Everything posted by Krzmbrzl

  1. I think there is no way to cut down the size of the help window that is used on Windows but you could have a look at the source code as there the help message is contained as a plain String. Not a pretty solution but I would say that as a workaround it does the job: https://github.com/mumble-voip/mumble/blob/fa80b18a481b8c58e7e5c3a39c813cce1da1d70c/src/mumble/main.cpp#L227-L314
  2. I am not aware of only displaying the configuration window of Mumble and I also don't see a straight forward way to do it... Maybe if you could outline your general idea a bit more there might be an alternative approach though
  3. Yes I think we don't have an official Raspbian PPA. The ARM build available in the repositories was probably be built by one of the repo maintainers. I guess you should try to contact them... Another option would be to compile Mumble yourself. Given that there is a package in the repo for it, I assume chances are good that the dependencies needed for that are in the repo as well. You can find the build instructions at https://github.com/mumble-voip/mumble/blob/master/docs/dev/build-instructions/README.md
  4. You can re-run the audio wizard from Mumble's dropdown menu.
  5. There is a setting called "Always on top" right inside Mumble. It's under Settings > User interface (I think). If you are only looking for a way to always see who's currently speaking, you could also use the new TalkingUI, provided you are using one of the 1.4.x snapshot releases.
  6. As far as I know this is indeed unsupported. The CLI for the server is essentially non-existent at this point. You would have the possibility to edit the underlying database directly, but in order to do so, you'd have to know the DB structure and it seems likely that this could then corrupt the entire server, so I advise against it. Thus at this point there isn't really an alternative to using an admin tool or using the Mumble client to add these users (while they are connected)...
  7. Ah okay ^^ Just to try, you could also check out the latest development snapshot from https://www.mumble.info/downloads/#development-snapshots. Note that you have to uninstall the current 1.3.x installation before though
  8. This suggested that you were using Discord as well. That's why I was asking. By that I assume you mean the latest stable version, aka. 1.3.4, right?
  9. So the game break happens when you are running tf2 while having Mumble _and_ Discord open? Does it also happen when only Mumble _or_ Discord are open? Also what version of Mumble are you using?
  10. I have removed your link from your post, because it seemed very fraudulent. Please give some more details, if this is a genuine report.
  11. What version of Mumble are you using? Feel free and create a pull request fixing this seemingly simple issue. We'd be glad if it got fixed.
  12. I am not sure about the exact capabilities of PyMumble but it definitely works without GUI. You can check it out at https://github.com/azlux/pymumble
  13. Yes and no. Depends on what API you are referring to. What I spoke of was the plugin API which is completely unrelated to the libmumble repo. If however you speak of API in the sense that Mumble ships as a library that has an API through which you can interact with it instead of as a GUI, then yes that is exactly what libmumble was aiming at. Note however that it will probably take a significant amount of time until we get that kind of stuff sorted out. On the other hand you could look into whether there is a possibility to use e.g. PyMumble (a Mumble client Bot framewo
  14. Okay then you can either create your own plugin that implements an arbitrary interfacing to your game or you can use the Mumble JSON bridge (see links above) and call the corresponding CLI from your game to pass down instructions via JSON. Note however that The current API does not yet support all of what you need. For instance creating a channel or joining/leaving a specific server is not yet possible. If you are interested we could make that work though. It shouldn't be too hard to add that In order for the plugin-approach to work the official Mumble client has to be
  15. Could you elaborate a bit more on what you have in mind specifically? Something like this would probably be what you needed for what you have in mind, but that particular project has never been completed and is now completely unmaintained. Thus this is not really usable at all. Unfortunately though there currently is not replacement. We are aiming to provide a library-like version of the Mumble client but as of now that does not work. Depending on what you need exactly though, you could either link to the "Link" plugin of Mumble (https://wiki.mumble.info/wiki/Li
  16. If you rephrase your question, turn down the font to a reasonable size and actually describe what is happening and why that is a problem then maybe we can help. Otherwise: No
  17. First of all: Don't cross-post here on the forums. This is the kind of action that makes me not want to help you at all. *Thread closed*
  18. FWIW we have received another report about this and there it turns out that the "minimum volume" setting was the issue. It currently defaults to 80% which seems to be barely audible. If you don't want to hear distant players at all, turn this down to 0%.
  19. @MilkMadeforFolding what you can do in order to troubleshoot this, is grab a friend and use the "Manual plugin" in Mumble instead. Select that plugin in the Plugins menu and click the Configure button. That brings up a new dialog in which you can manually specify your position. Note that you have to manually enter a context as well (which has to be the same for your friend) and then check the "Link" checkbox. After both of you have seen the message about the manual plugin having linked in the chatbar, experiment with the position and how that affects audio. With that you should be able to
  20. In general you will get better help if you join the linked Discord for the Lunar Client and create a ticket on there. This is because this is almost certainly an issue on the Lunar Client side and not on the Mumble side.
  21. I just spoke with a Lunar Client developer and was told that the issue you are describing should have been fixed with an update about a month ago (see https://www.lunarclient.com/patch-notes/03-21-21/). Did you verify that you are using the latest version of Lunar client? EDIT: In order to make sure: Please make a screenshot of the commit-ID in the main menu and upload it here.
  22. Ah okay. In that case I think you'll have to report the issue to them. Given that you are able to hear the direction of other players, the transmission of positional data and its processing in the audio backend seems to work. My suspicion is that the Lunar client does not set/send the distance of different players for some reason. EDIT: I also joined their Discord and will try to figure out what's going on. But you should still report your problem yourself in order to receive proper support from the folks that actually know how their client works ^^
  23. Should be possible, yes. The -supw option is available on all OS.
  24. What "Lunar client"? Is this Minecraft related?
  25. Okay so this means that the plugin is able to link to the game and extract at least some information out of it. A few questions regarding this: Where did you get a Minecraft plugin for Mumble from? Afaik Mumble does not ship with one by default. Aka: What did you download from where and where did you put that in order to install it? Have you double-checked that you are running the same version of the plugin as your friends? Are you all using the exact same version of Minecraft (exact same patch-level)?
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